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Java Game Programming Developement Tutorial

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ISBN: 0201310031   ISBN: 0201310031   ISBN: 0201310031   ISBN: 0201310031 
 
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BMTron

The goal of the game is to stay alive longer than your opponents. Use cursor keys to move your (blue) snake and try not to hit a wall or one of your opponents. The last snake alive wins! The first snake who has 10 wins is the winner of the game! Have fun!

  
The Java(tm) Class Libraries, Volume 2: Java.Applet, Java.AWT, Java.Beans (Java Class Libraries)
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